Thursday, March 13 – Sunday, April 30
TRAME EN TEMPS RÉEL
Santiago Torres
Chapelle de l’Ancien Hôpital Général
central alley
Opening hours:
Tuesday to Saturday, 1pm to 7pm
Sunday from 2pm to 6pm
This post is also available in: Français (French)
Thursday, March 13 – Sunday, April 30
Chapelle de l’Ancien Hôpital Général
central alley
Opening hours:
Tuesday to Saturday, 1pm to 7pm
Sunday from 2pm to 6pm
The Trame en Temps Réel series offers immersion in an abstract, kinetic universe, where the virtual reflects and redefines itself in an infinite loop. Each piece is built around an abstract three-dimensional object, covered with a perfect mirror texture. This reflective surface reflects not the image of real space, but that of its simulated virtual environment: a dynamic black-and-white screen, oscillating between static and movement, order and chaos. This work questions the boundaries between the real and the simulated, celebrating the heritage of kinetic and cybernetic art, while projecting its codes into a digital future. It invites the viewer to explore an endless space, where light, matter and movement come together to form a profoundly immersive and interactive experience.
This dialogue between the object and its virtual environment creates a profoundly cybernetic aesthetic, where the notions of perception and feedback take on their full meaning. Through his interaction, the observer becomes an integral part of the system: his gestures and presence disrupt, alter and recompose the frame in real time. The painting thus transformed becomes a moving vector, tending towards infinity, where each moment reveals new visual and conceptual configurations.
This work questions the boundaries between the real and the simulated, celebrating the heritage of kinetic and cybernetic art, while projecting its codes into a digital future. It invites the viewer to explore an endless space, where light, matter and movement come together to form a profoundly immersive and interactive experience.
SANTIAGO TORRES
Venezuelan (refugee)
Born in 1986 in Paris.
Lives and works in Paris.
Artist-programmer. His research is based on an in-depth analysis of geometry and the interaction between the public and art influenced by video games and kinetic and cybernetic art.
Torres creates interactive devices in which he leaves the viewer free to make aesthetic decisions through tactile geometric modules, with the viewer interacting with his or her own inspiration by transforming virtual volumes that levitate in space, generating impossible geometries. He belongs to the prestigious Galerie Denise René in Paris and has also exhibited in major shows in France, Belgium, Spain, Turkey, Tunisia, Germany, Switzerland, England and Venezuela.
Interview by Fanny Bauguil (VIDEOFORMES relay teacher) and Manon Derobert (VIDEOFORMES communications manager)